tag:blogger.com,1999:blog-10857669305494919702024-03-05T03:36:00.042-08:00ICGJ 2016International Conference on Game Jams, Hackathons and Game Creation Events -- 2016Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1085766930549491970.post-91163414607709640762016-08-07T19:01:00.002-07:002016-08-08T01:13:47.846-07:00ICGJ - 2017 Announced!<div class="separator" style="clear: both; text-align: center;">
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<a href="http://icgj17.gameconf.org/">ICGJ17.GAMECONF.ORG</a></div>
<br />Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comtag:blogger.com,1999:blog-1085766930549491970.post-10702171782640046772016-03-20T01:38:00.000-07:002016-07-30T21:10:02.165-07:00Welcome to the First-ever Conference on Game Jams!<div class="separator" style="clear: both; text-align: center;">
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We are proud to present the inaugural <u>International Conference of Game Jams, Hackathons and Game Creation Events</u> (ICGJ 2016).<br />
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This is the first time an academic conference has been established dedicated to game creation events.<br />
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<u>Date and Location</u></h3>
This is a one-day conference. <u>March 13, 2016</u>. It is held at the David Brower Center of UC Berkeley in California.<br />
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<u>Call for Papers</u></h3>
<u>11/16 - <a href="http://www.gameconf.org/p/call-for-papers.html" target="_blank">CFP</a> has been released<br />
1/17/16 - Games Showcase <a href="http://www.gameconf.org/p/showcase-presentations-call-for.html">CFP </a>has been released.</u>Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comtag:blogger.com,1999:blog-1085766930549491970.post-59485801651730794522016-03-15T20:49:00.000-07:002016-07-30T21:09:25.676-07:00Accepted Papers<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtn61zP_PKawCzNMSJ0wm5whdo7E0uWpuYPIa1vLr0Oj0RsZaA18nkFLW_2fKyJ1FfMzxDFhfSeGVdq6WdB3dZRR-itORKRYK58iawLCNK6vb3PDGw1-IQ3_iZukQuT-MSyQfspCp49ec/s1600/P1020878.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtn61zP_PKawCzNMSJ0wm5whdo7E0uWpuYPIa1vLr0Oj0RsZaA18nkFLW_2fKyJ1FfMzxDFhfSeGVdq6WdB3dZRR-itORKRYK58iawLCNK6vb3PDGw1-IQ3_iZukQuT-MSyQfspCp49ec/s200/P1020878.JPG" width="200" /></a></div>
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ICGJ 2016 Accepted Papers, Showcase Games and Award Winners<br />
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<table border="1" cellpadding="0" cellspacing="0" dir="ltr" style="border-collapse: collapse; border: 1px solid #ccc; font-family: Calibri; font-size: 13px; table-layout: fixed;"><colgroup><col width="340"></col><col width="326"></col></colgroup><tbody>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Full Paper"}" style="background-color: #efefef; font-size: 110%; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Full Paper</td><td data-sheets-value="{"1":2,"2":"Authors"}" style="background-color: #efefef; font-size: 110%; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Authors</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Design Constraints in Game Design \u2014 Case: Survival Mode Game Jam 2016 (Best Paper Award)"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Design Constraints in Game Design — Case: Survival Mode Game Jam 2016 (<span style="color: red;">Best Paper Award</span>)</td><td data-sheets-value="{"1":2,"2":"Annakaisa Kultima, Kati Alha and Timo Nummenmaa"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Annakaisa Kultima, Kati Alha and Timo Nummenmaa</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Big Team Game Jams"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Big Team Game Jams</td><td data-sheets-value="{"1":2,"2":"Elias Farhan and Dr. Mela Kocher"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Elias Farhan and Dr. Mela Kocher</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Improving Social Skills through Game Jam Participation "}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Improving Social Skills through Game Jam Participation </td><td data-sheets-value="{"1":2,"2":"Peter Smith and Clint Bowers"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Peter Smith and Clint Bowers</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Understanding a Community: Observations from the Global Game Jam Survey Data"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Understanding a Community: Observations from the Global Game Jam Survey Data</td><td data-sheets-value="{"1":2,"2":"Thomas Steinke, Max Linsenbard, Elliot Fiske and Foaad Khosmood"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Thomas Steinke, Max Linsenbard, Elliot Fiske and Foaad Khosmood</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Short / Position Papers"}" style="background-color: #efefef; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Short / Position Papers</td><td data-sheets-value="{"1":2,"2":"Authors"}" style="background-color: #efefef; font-size: 110%; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Authors</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Global Game Jam as IT-Community Development Boost"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Global Game Jam as IT-Community Development Boost</td><td data-sheets-value="{"1":2,"2":"Alexey Izvalov, Serhii Nedilko and Vitalii Nedilko"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Alexey Izvalov, Serhii Nedilko and Vitalii Nedilko</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Informal STEM Learning in Game Jams, Hackathons and Game Creation Events"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Informal STEM Learning in Game Jams, Hackathons and Game Creation Events</td><td data-sheets-value="{"1":2,"2":"Allan Fowler"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Allan Fowler</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Using Sentiment Analysis to track reaction to the Global Game Jam Theme"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Using Sentiment Analysis to track reaction to the Global Game Jam Theme</td><td data-sheets-value="{"1":2,"2":"Brian McDonald and David Moffat"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Brian McDonald and David Moffat</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"The Value of Game Prototyping Projects for Students and Industry"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">The Value of Game Prototyping Projects for Students and Industry</td><td data-sheets-value="{"1":2,"2":"Johanna Pirker, Annakaisa Kultima and Christian G\u00fctl"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Johanna Pirker, Annakaisa Kultima and Christian Gütl</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Deciphering Hackathons and Game Jams through Play (Best Paper Award)"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Deciphering Hackathons and Game Jams through Play (<span style="color: red;">Best Paper Award</span>)</td><td data-sheets-value="{"1":2,"2":"Lindsay Grace"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Lindsay Grace</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Ethos of location and it's implication to the motivators of Games Jam participants"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Ethos of location and it's implication to the motivators of Games Jam participants</td><td data-sheets-value="{"1":2,"2":"Nia Wearn and Brian McDonald"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Nia Wearn and Brian McDonald</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"A better recipe for game jams: using the Mechanics Dynamics Aesthetics framework for planning"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">A better recipe for game jams: using the Mechanics Dynamics Aesthetics framework for planning</td><td data-sheets-value="{"1":2,"2":"Paris Buttfield-Addison, Jonathon Manning, Tim Nugent and Jason Imms"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Paris Buttfield-Addison, Jonathon Manning, Tim Nugent and Jason Imms</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"No One Way to Jam: Game Jams for Creativity, Learning, Entertainment, and Research"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">No One Way to Jam: Game Jams for Creativity, Learning, Entertainment, and Research</td><td data-sheets-value="{"1":2,"2":"Richard Eberhardt"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Richard Eberhardt</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Showcase Finalists"}" style="background-color: #efefef; font-size: 110%; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Showcase Finalists</td><td data-sheets-value="{"1":2,"2":"Creators"}" style="background-color: #efefef; font-size: 110%; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Creators</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Valhalla"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Valhalla</td><td data-sheets-value="{"1":2,"2":"Elliot Fiske, Thomas Steinke and Max Linsenbard"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Elliot Fiske, Thomas Steinke and Max Linsenbard</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Something Deep"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Something Deep</td><td data-sheets-value="{"1":2,"2":"Alexey Izvalov"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Alexey Izvalov</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Advanced Dodgeball"}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Advanced Dodgeball</td><td data-sheets-value="{"1":2,"2":"Ryan Zappulla, Philip Blankenship and Chris Harris "}" style="font-size: 110%; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Ryan Zappulla, Philip Blankenship and Chris Harris </td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Showcase Honorable Mentions"}" style="background-color: #efefef; font-weight: bold; padding: 0px 3px 0px 3px; vertical-align: bottom;">Showcase Honorable Mentions</td><td data-sheets-value="{"1":2,"2":"Creators"}" style="background-color: #efefef; font-weight: bold; padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Creators</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"The Devil Among Us"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">The Devil Among Us</td><td data-sheets-value="{"1":2,"2":"Darren Reed, Peter Cowling, Emma Brassington, Sebastian Deterding, Jonathan Hook, Vicky Hodge, Marian Ursu, Sam Devlin and Mark R Johnson."}" style="padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Darren Reed, Peter Cowling, Emma Brassington, Sebastian Deterding, Jonathan Hook, Vicky Hodge, Marian Ursu, Sam Devlin and Mark R Johnson</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Bedtime: A GGJ Showcase"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Bedtime: A GGJ Showcase</td><td data-sheets-value="{"1":2,"2":"Keenan M. Reimer and Jennifer E. Reimer."}" style="padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Keenan M. Reimer and Jennifer E. Reimer</td></tr>
<tr style="height: 20px;"><td data-sheets-value="{"1":2,"2":"Crowd Fiend"}" style="padding: 0px 3px 0px 3px; vertical-align: bottom;">Crowd Fiend</td><td data-sheets-value="{"1":2,"2":"Cory Williams, Chris Mondok, Jason Marciniak, Ryan Smith, Robert Foder, Kevin Bartlam, Trevor Carter and Brian Thompson."}" style="padding: 0px 3px; vertical-align: bottom; word-wrap: break-word;">Cory Williams, Chris Mondok, Jason Marciniak, Ryan Smith, Robert Foder, Kevin Bartlam, Trevor Carter and Brian Thompson</td></tr>
</tbody></table>
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Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comtag:blogger.com,1999:blog-1085766930549491970.post-10884761965554564172016-02-04T07:15:00.000-08:002017-02-20T19:20:46.308-08:00ICGJ 2016 Afternoon Panel<div class="separator" style="clear: both; text-align: center;">
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Game Jams: Challenges, Rewards and Future Prospects</h3>
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Join us for the ICGJ afternoon panel, an open discussion with some of the world's leading voices on game jams and game creation. Moderated by Foaad Khosmood. Tentatively scheduled 2:45 PM.</div>
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<b>Panelists</b></div>
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<li>Brad Hill (Intel, Code For Good Hackathons)</li>
<li>Annakaisa Kultima (University of Tampere, Finnish Game Jam)</li>
<li>Jon Preston (Kennesaw State University)</li>
<li>Anna Kipnis (Double Fine Productions, Molyjam)</li>
<li>Gorm Lai (Kotari Studios, Global Game Jam, Nordic Game Jam)</li>
<li>Giselle Rosman (Hipster Whale, Global Game Jam)</li>
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Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comtag:blogger.com,1999:blog-1085766930549491970.post-14542091167662547192016-02-03T15:00:00.002-08:002016-02-03T15:00:33.097-08:00ICGJ Keynote Speaker: AJ Glasser<div class="separator" style="clear: both; text-align: center;">
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ICGJ is proud to present Facebook's AJ Glasser as the keynote speaker for our inaugural conference on game jams.<br />
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Glasser is a former games journalist trained at Stanford University and is currently a technical program manager for games at Facebook. She previously wrote for GamePro (back when there was a GamePro), Kotaku, Ploygon, and edited the Sims Official Magazine and prior to that part of her career she worked as a QA tester and localization specialist at Sony Computer Entertainment, Sega of America, and Natsume.Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.comtag:blogger.com,1999:blog-1085766930549491970.post-14093791470588292722015-12-31T13:18:00.002-08:002016-01-01T23:00:32.378-08:00Past research on Game Jams and Hackathons<div class="separator" style="clear: both; text-align: center;">
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Game jams and hackathons have only recently become objects of scholarly study. This conference is the result of several smaller workshops organized in the past few years at conferences such as Digital Game Research Association (DiGRA), Foundations of Digital Games (FDG) and ACM Computer Human Interaction (SIGCHI).<br />
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Many of the ICGJ organizers are inspired and active in the annual <a href="http://globalgamejam.org/" target="_blank">Global Game Jam</a>, which also has its own <a href="http://globalgamejam.org/research" target="_blank">research community</a>. However, this conference is not about GGJ. We welcome papers and panelists discussing any kind of game jams or hackathon or game creation activity including <a href="http://www.onegameamonth.com/">OGAM</a>, <a href="http://ludumdare.com/compo/">Ludum Dare</a>, <a href="http://nordicgamejam.org/">NGJ</a> and others.<br />
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We list here links to past workshop proceedings to help researchers get a better idea on what kind of research is possible around game creation events.<br />
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<li><a href="http://globalgamejam.org/workshop2015/proceedings" target="_blank">Workshop on Game Jams, Hackathons and Game Creation Events</a> (FDG 2015)</li>
<li><a href="http://fdg2014.org/workshopsproceedings.html" target="_blank">Second Workshop on the Global Game Jam</a> (FDG 2014)</li>
<li><a href="http://dl.acm.org/citation.cfm?id=2559206.2559225" target="_blank">Game Jam [4 Research]</a> (CHI 2014)</li>
<li><a href="http://dm.lmc.gatech.edu/digra2013/digra2013.pdf" target="_blank">GGJ Workshop</a> (DiGRA 2013)</li>
<li><a href="http://www.fdg2013.org/program/workshops/papers.html" target="_blank">Inaugural Workshop on Global Game Jam</a> (FDG 2013)</li>
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There are <a href="https://scholar.google.com/scholar?start=0&q=%22game+jams%22" target="_blank">many more peer reviewed publications</a> involving game jams that have been published in other conferences.Foaadhttp://www.blogger.com/profile/10163874340246478484noreply@blogger.com